Friday, December 13, 2013

Visual Effects: F/X Lighting Goes to 11 - Variety









Visual Effects: F/X Lighting Goes to 11

Variety

“When it comes to lighting, you basically have three scenarios,” says Lindy De Quattro, co-vfx supervisor on “Pacific Rim.” “You have putting a CG character in a live-action environment, putting a live-action character in a CG environment, and then ...









via Pacific Rim - Google News http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNGa7PkmfA-xifBLcLPbvZ4XDeO2gQ&url=http://variety.com/2013/film/awards/gravity-oblivion-pacific-rim-visual-effects-lighting-dazzles-1200945190/

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